:: Shifter (PnP) ::


Icon: ir_shiftr
(PRESTIGE CLASS)
A Shifter has no form they call their own. Instead, they clothe themselves in whatever shape is most expedient at the time. While others base their identities largely on their external forms, the Shifter actually comes closer to their true self through all of their transformations. Of necessity, their sense of self is based not on their outward form, but on their soul, which is truly the only constant about them. It is the inner strength of that soul that enables them to take on any shape and remain themselves within.

(This PrC was created to bring the shifter closer to PnP rules.)

- Hit Die: d8.
- Proficiencies: A Shifter does not gain any additional weapon or armor proficiencies.
- Skill Points: 4 + Int Modifier.

REQUIREMENTS:
Spellcasting: 3rd level spells.
Feats: Alertness, Endurance
Special: You must be able to assume an alternate form. See the following list:
Arcane or divine classes with the ability to cast Polymorph Self.This includes:
Archivist (spell level 4, class level 7)
Hexblade (spell level 4, class level 14)
Ranger (spell level 4, class level 15)
Shaman (spell level 4, class level 7)
Sublime Chord (spell level 4)
Sorcerer (spell level 4, class level 8)
Suel Archanamach (spell level 4, class level 8)
Witch (spell level 4, class level 8)
Wizard (spell level 4, class level 7)
Divine classes having the Animal domain, which gives the ability to cast Shapechange at spell level 9.
Classes with the ability to use one of these invocations:
Mask of Flesh, Humanoid Shape, Spider Shape, Hellspawned Grace.
Classes with certain special abilities:
Bonded Summoner: Elemental Form (Level 10)
Druid: Wild Shape (Level 5)
Initiate of Draconic Mysteries: Dragon Shape (Level 10)
Ninja Spy: Thousand Faces (Level 7)
Werewolf: Alternate Form, Wolf (Level 1)
Certain races:
Changeling
Fey'ri
Hound Archon
Irda
Naztharune Rakshasa
Pixie,
Rakshasa
Shifter
Yuan-ti Pureblood
Zakya Rakshasa

ABILITIES:

Level:
1: Greater Wild Shape - Can change into small, medium and humanoid once per day. Creature Weapon Proficiency - Can use creature weapons.
2: Can change into animal and monstrous humanoid.
3: Can change into large, tiny and beast. Can use Greater Wild Shape three time a day.
4: Can change into giant and vermin.
5: Can change into magical beast. Can use Greater Wild Shape five times a day.
6: Can change into aberration and ooze.
7: Can change into huge and dragon. Can use Greater Wild Shape seven times a day.
8: Can change into undead and construct.
9: Can change into elemental and outsider. Can use Greater Wild Shape nine times a day.
10: Evershifting form - No limit to Greater Wild Shape/day.


Epic Shifter

The epic Shifter has gone beyond the normal druidic ability to wildshape; no longer does she simply assume a new form when she changes shape. The epic Shifter actually becomes the new creature. Epic Shifters are rarely encountered in their true form; indeed, some of the most ancient and powerful Shifters claim (with some pride) to have forgotten their true form entirely.

Epic Shifters are generally a wild and carefree lot, and they prefer to spend their time exploring the multiverse and reveling in new forms and shapes they discover along the way.

Level:
11: Epic Wild Shape - Can turn into almost anything once a day, gaining some abilities of some of the shapes.
14: 3 Epic Wild Shape/day.
17: 5 Epic Wild Shape/day.
20: 7 Epic Wild Shape/day.
23: 9 Epic Wild Shape/day.
26: 11 Epic Wild Shape/day.
29: 13 Epic Wild Shape/day.


LvL
BAB
Fort
Ref
Will
1
0
2
2
0
2
1
3
3
0
3
2
3
3
1
4
3
4
4
1
5
3
4
4
1
6
4
5
5
2
7
5
5
5
2
8
6
6
6
2
9
6
6
6
3
10
7
7
7
3


Class Skills
Cross Class Skills
 
 
 
 
 
 
 
Level
# of bonus feats
Feats Granted
Feats Become Selectable
1
0
2
0
 
 
3
0
4
0
 
 
5
0
6
0
 
 
7
0
 
8
0
 
 
9
0
 
10
0
 
11
0
12
0
 
 
13
1
 
 
14
0
 
15
0
 
 
16
1
 
 
17
0
 
18
0
 
 
19
1
 
 
20
0
 
21
0
 
 
22
1
 
 
23
0
 
24
0
 
 
25
1
 
 
26
0
 
27
0
 
 
28
1
 
 
29
0
 
30
0
 
 
31
1
 
 
32
0
 
 
33
0
 
 
34
1
 
 
35
0
 
 
36
0
 
 
37
1
 
 
38
0
 
 
39
0
 
 
40
1